by jerwin (Adam L F)
I hope this finds you all well. I thought I would send you an account of my first “adventure”.
I joined a group of newcomers to this area on a Ham Hunt. We met at the tavern here in Fort Providence and seeing how I was casually acquainted with Som and Varron already (Som is a barbarian who came through our home a few years ago and Varron is one of those young Firbolg we met last summer) I decided to join them with the Tiefling Syndar and a dirty, drunk Dwarf monk named Ham who had thought this little journey up. Needless to say that getting to the “Watering Hole” to kill a boar didn’t go that easily.
Almost to the river due west of here we came to a split in the road when it all went quiet. As I knew from growing up in the wilds, this was never a good thing. Our drunken monk decided to sneak ahead to the right to see if he could find anything, Som and Varron decided to follow leaving me with the mysterious Paladin. Apparently the Paladin is impulsive and took off down the other path. I followed so that he wasn’t alone.
Next thing I knew we spy three Bullywogs - frog people - watching the far bank when the impulsive Paladin spooks them making noise! The next thing I know he starts yelling and banging on his shield in some sort of idiotic challenge and sends them running at our companions across the narrow bog. A fight ensues of course and Ham almost dies. I healed him all the while thinking that Syndar is an idiot.
After I did my duty I wandered over to where the frogs were hiding and discover a small dugout and a small sack slightly buried there. I open it up seeing nothing but darkness so I took it back to the group borrowed Varron’s shield and turned the bag upside down. Low and behold a huge pile of silver coins and seven severed heads fall out. I FOUND A BAG OF HOLDING! How cool is that?
by merelda meznen (vera d.) 23hs
A party of us descended on Fort Providence to take it back for Shield on the morning of the 23rd of High Spring:
Vandil and Lindir stealthed ahead and scaled the wall and tower to take out the bullywug guards. We stayed back until we got the signal. We infiltrated the fort and battled many bullywugs and their giant frog pets. A shaman challenged us for a bit but ultimately we prevailed. Namfoodle got the shaman staff of sleep. Lindir and I are staying here at the fort to keep it secure until reinforcement arrives.
by ayten gilrin (vera d) 14-18 ss
TLDR; Astrid is dead; scouting Fort Providence, animal watering hole (sorrel!), bullywug encounter.
Day 1: 14 Spring Swell AE
I arrived in Black River Island this morning.
Eilis wasn’t here. She’s gone.
She’s gone back to Verloren.
Astrid is dead. She’s gone.
The pain is indescribable.
I look into the mirror and see her looking back at me.
She stands before me, but she’s not here nor there.
And I couldn’t save her.
I live only to endure the rest of my days as the breathing memorial of my other half.
Day 2: 15 Spring Swell AE
Encountered a curious set of vines blocking our path towards Fort Providence. They seemed sentient. We gave it wide berth to avoid an entanglement.
Cyclorana australis, giant frog, kept as pets by the bullywugs. Green and brown on the dorsal surface. Longitudinal skin folds with a second pair on the flanks. Tympanum is partially covered and distinct. Rear toes have light webbing and front toes are free from webbing.
by udoroth Thammilidaar (kelsey w.) 14-18 ss
Black River Island & The Bayou
The last four days proved to be little help as I prepared for my next journey into the bayou. No one on Black River Island seems to know anything about bullywugs or their purpose at Fort Providence. Even the Warden, who knows more languages than almost everyone I have ever met, can’t teach me one word in the bullywug language.
There has to be a way…
More visitors arrived today, some of which looked suitable for the challenges I hoped to tackle the upcoming morning.
Wait - who is that? That male elf looks awfully familiar, white hair, almost like…did Eilis mention having a brother?
I confidently introduced myself to Ayten Gilrin when I saw him in the tavern, and inquired about his relation to Eilis. It turned out I was correct, and he asked me where I could find her. I informed him that Eilis had left on the boat with several others a few days prior, and without hesitation, I offered my condolences for the loss of their sister, Astrid [I had been with Eilis when she received a letter stating that Astrid had been killed]. I instantly knew that this was new information for Ayten.
Shit. Now how am I supposed to ask him to join me in the bayou?
Before I could come up with my next words, a dwarf in leather who I would almost describe as lanky for his kind turned up next to me, and took Ayten’s hands in what looked like a peace offering.
Monks….this monk. Swiftwater?
by Rawq Elrid (Doug s.) 14-19 SS
An uncommonly relaxed, mild-mannered dwarf sits near the fire hearth of the Black River Island Tavern. Two patrons notice blood stains spotting through the dwarf’s light robes and sit down to inquire about the source of his wounds. He looks up casually at the pair of young adventures and reviews the course of the last five days.
“…the big water may look like rolling hills, but definitely do not feel like them on a long journey. The heat and humidity on this island are difficult to adjust to, unless you’re a dwarf, of course. The bigger concern in this settlement is a lack of solid structures. Nothing beats comfort of a stone building, especially to defend against the heavy weather and all the foul beast that can emerge from the dark waters surrounding this village. Stone walls are also a must…and I am planning to rectify that situation once I get my callused hands on some granite slabs from the Hills. It’s just not right to build homes and businesses completely from twigs and branches. I want to apply my stone-craft to help Dougal Ainsley fortify his tower and the community he has worked so hard to develop.”
“Oh! You want to hear about my flesh wound. Well, now…that is a more enlightening tale. Being surrounded by water nearly every step of our journey through the Black River marshlands was unsettling enough, but the constant buzzing and chirping and croaking of the wildlife plus the dense vegetation took some getting used to. I took comfort in my elven companions who appeared quite at home in this teaming environment.”
The journal entries here are provided by the active player characters participating in the Detroit Marches.
All Abaza Amaranth Aredhel Lethe Astrid Gilrin Atuji Of Clan Greatscale Audra Ayten Gilrin Basil Benedict Greenfield Black River Swamp Blackscale Brea Daergle Brynn Bryn Naikaho Cavalier's Watch Chat Clan Shimmerscale Crimson Surgeon Cylowboborow Nonsoon Demogorgon Diamondshard Banwyze DILONDORG KAAL Doros Doross Dorros Dredge Dufdor Dwain Eilis Eilis Gilrin Eladrinne Escobar Fagan Far Reach Fort Providence Gator Rock Genji The Wererat Glin Ybendawien Droat Golden Apple Great Cataclysm Griffin's Roost Grildor Trueforge Haldor Kemleigh Ham Hamilton Hekili Nalani HEYKITD GETOFF MELAYN Icegate Jerimiah Jerwin Jinn Kanyu Il Senya Kathra Kegrove Kellen McCall Kenku Kiera Lyssandria Kohaku Ruim Koltalon Kresh Krolan Kunyata Kar Leatherhead Liam Buckham Liana Lindir Lizardfolk Longtail Lucretzia Borgia Makani Pahili Malmir Merelda Meznen Midden Heap Mindartis Morgrimm Naill Amakir Namfoodle Nehi Xum Nehi-Xum New Cadeni Njord Noric Synphase Noxochiyotl Obelisks Of The Bayou Omgar Onen Peter The Wolf Phoncledeh Player Character Journal Entry Polar Bear Polg Pollen Quinzli Rabbits Ralthor Rawq Elrid Rhogar Roscoe Greenfeld Rotten Morgan Bonecrusher Rube Lastname Ruins Salazar Sang Woo Ser Mathius Shaena Tosscobble Silent Mockingbird Som Sorrel Summerport Syndar Beratos Tabaxi Tainted Falls Teddy Bear Tharrus The Fist Theobold Peacekeeper Thur’a’ugh Tormund Firehammer Tortles Treewalker Truss Stacianodel Udoroth UDOROTH THAMMILIDAAR Umberlee Underdark Valaquaraptors Vandil Varron Greensleeves Vengir Duskhallow Verloren Yuan Ti Zorak Dreadmast