TLDR: Five days leading up to the ultimate hag showdown, we ran six assaults throughout the week leading up to Feb. 17 - from attacking the hags in their lairs, to defending Black River Island, and finally escorting the firbolg clan to Griphon's Roost. On Feb. 17, 20 players and 2 DMs converged for a 9-hour session to close out a major plot point. Three tactical squads (melee, range, and blended) deployed to take on two of the three standing hags, Molly and Midden Heap, at the White Tower, a gateway to the feywild on the night of the full moon. Many fell throughout the battle but we survived and "won" in 6 rounds. Thanks to all who played in the week and day of!
(Thank you Lisa S. for recording this on paper as the raid occurred!)
We arrived at the space of the White Tower an hour before sunset. Merelda (through a clairvoyance potion) and the Jinn through his Raven familiar, scouted the tower’s location. The found a variety of 12 bullywugs, frogs, X lizardfolk, 5 Sahaugin, and 4 merrow.
Squad 1 advanced. Liam drew the first blood with fire bolt, followed by Liana with an arrow. Kohaku held down the bullywug with a spiked growth. Squad 2 advanced. Squad 3 advanced. Lucretia called for her squad a blessing and called that they leave no one behind. Rhogar summoned a huge snake. Glin jumped on Rhogar’s horse and they rode into the fray. Krolan snuck in from the East side of the fray.
Two Deepbreath lizardfolk advanced on the river, disappearing under the water as another squad dove into concealment. Many of the bullywugs tried to move through the spike growth, taking a fair amount of damage and killing 2 and bloodying another. The green hag disappeared from the battlefield. A tree erupted into entangling plants and a blight in the midst of Squad 2.
The merrow engaged Krolan with harpoons. The second harpoon pulled him into their clutches. Another squad of Strongclaw lizardfolk advanced on Squad 2 and threw javelins at Koltalon. He knocked one aside but another struck him. Squad 1 advanced further. Shaena and Kohaku struck the Blight as Brea attempted to cast control water from a scroll. Instead she created a fog cloud along the river.
Squad 2 Liam used a twinned scorching ray, causing a beam of fire to boil away the blight. Jinn cast dragon breath on Udoroth and then used acid splash on the Strongclaw lizardfolk near Koltalon. Koltalon advanced on the Strongclaw lizardfolk. He drew Autumn Fury & Summer’s Breath. They sung to him and he smashed them together to create an arcane longsword with smoke rising from the blade: Firestorm. Merelda cast sacred flame. Roscoe and Bennie shot short bows into the Strongclaw lizardfolk.
Squad 3 Krolan engaged with the Merrow. Vincentos tried to cross the river and was attacked by the two Deepbreath swimming lizardfolk. He cast hellish rebuke and killed the first. Lucretzia cast sacred flame on the remaining river-lizardfolk, but missed. Rhogar and Glin rode forward on his horse and tried to trample the Strongclaw lizardfolk. Tormund tolled the dead and then dove into the river. Glin did acid splash on the Deepbreath lizardfolk.
by Heykitd Getoff Melayn (Sarah Cronin) 21-25 SS
TLDR; Meeting Pollen and finding the bifurcated tree and fairy ring
Several days at sea, my stomach has been empty for days but still I retch. Last thing I can remember was telling tales from the great sage of Moosic mountain. I continue to search for that despicable brother in law of mine the so called “Great fighter Cesare Borgia”, that worthless son of a pope! When I find him I'll drag him back to the highlands. That SOB, walked out on my poor,sister leaving her with 3 little ones to take care of and his little bastard ripe in her belly. I have no idea what my sister sees in that devil.
Anyway what were we talking about? Oh yes that tavern in Scantus and the rumors that a Tiefling fighter passed through on his way to black river island. Here I am rocking in the dank festering hulk of a ship. The only comfort on this trip is a large orange tiger stripe cat. I've named her Musettte. My misfortune, being unable to eat the grewl served on this tub, has turned into Musette’s bounty.
At last we make “landfall” on black river island, “muckfall" would be a more appropriate description for this strange place. At least I can stand without falling or vomiting. As I plant my feet I instantly feel much better. The fresh sea air and a firm footing relegate the last few days to be nothing more than a soon to be forgotten bad memory. I need a pint “come on Musette” we might as see what the tavern holds.
I enter the tavern and knock back a few crowd gathers as I tell of an epic sea journey laced with just enough local details to make it sound plausible. Cheers go up as I strum my lute telling a tale of monsters, banshees and mountainous waves. In the corner a little gnome picks up a flute and adds a shrill pitch making the story all the more death defying. I nod approval at this little one, secretly impressed at his improvised playing. After the telling and a few free pints from the patrons I wander over to the corner to meet the gnome.
I ask him his name and what brings him to this place. He replies Damp Noodle or was it Lamb doodles? Hell for all I care it could be Bamboozled. It is good to be in the company of a fellow Bard and Gnomes are such fine creatures. I never met a bad gnome and doubt they even exist. Just a look a the big smile on this little guy it will brighten your day.
by koltalon (Alex P.) 21-25 ss
I have spent several weeks here on Black Marsh Island meditating, and trying to recover my memories before I felt ready to reenter those black marshes. After waiting for the right opportunity, I joined a pair of adventurers looking to explore the western swamps. My memory is hazy and full of fevered visions, but my aim was to rediscover that magnificant sylvan tower where I had recoverd after the fall of Ft. Providence.
Namfoodle the brash and Heykitd the ever-talking had their own motivations for adventuring, but they seemed to be apt fighters and proved themselves traversing the swamplands, though their very personalities were a great test of my patience. I think I need to recenter my mind and body before travelling with two bards again.
We traveled up the river and to the west, passing several landmarks we had heard about in the tavern. A dwarven trail blaze leading to drinking water and a stone trail marker carved in some unknown language. As the river turned south we spotted our trailhead, a magnificant pale oak with perfectly symmetrical bifurcating branches centered in a calm pool.
We pulled our canoes out of the river and set up camp for the night. During my watch in the night, a silver haired woman appeared to commune with the tree and approached me. I learned her name was Pollen and that she was a protector spirit of the region. She made an offer that if I was able to cleanse the blight from the midden heap far to the east, I would be rewarded with the knowledge I sought. I thanked her for the opportunity to bring balance to the marshland and promised to prevent my fellow adventurers from felling her unique oak tree.
We followed a western oriented game trail for miles before coming to a large, almost perfectly circular clearing in a region of high ground with many trees. A ring of large mushrooms was centered in the clearing and Namfoodle detected a strong presence of conjuration magic. Meditating within the ring brought nightmarish flashbacks from my earlier ordeal and the lingering image of a fey face within the fairy ring. Heykitd's dwarven intuition proved that the foundation of a great tower once stood in this location and we began experimenting to summon the structure from its hiding place.
The journal entries here are provided by the active player characters participating in the Detroit Marches.
All Abaza Amaranth Aredhel Lethe Astrid Gilrin Atuji Of Clan Greatscale Audra Ayten Gilrin Basil Benedict Greenfield Black River Swamp Blackscale Brea Daergle Brynn Bryn Naikaho Cavalier's Watch Chat Clan Shimmerscale Crimson Surgeon Cylowboborow Nonsoon Demogorgon Diamondshard Banwyze DILONDORG KAAL Doros Doross Dorros Dredge Dufdor Dwain Eilis Eilis Gilrin Eladrinne Escobar Fagan Far Reach Fort Providence Gator Rock Genji The Wererat Glin Ybendawien Droat Golden Apple Great Cataclysm Griffin's Roost Grildor Trueforge Haldor Kemleigh Ham Hamilton Hekili Nalani HEYKITD GETOFF MELAYN Icegate Jerimiah Jerwin Jinn Kanyu Il Senya Kathra Kegrove Kellen McCall Kenku Kiera Lyssandria Kohaku Ruim Koltalon Kresh Krolan Kunyata Kar Leatherhead Liam Buckham Liana Lindir Lizardfolk Longtail Lucretzia Borgia Makani Pahili Malmir Merelda Meznen Midden Heap Mindartis Morgrimm Naill Amakir Namfoodle Nehi Xum Nehi-Xum New Cadeni Njord Noric Synphase Noxochiyotl Obelisks Of The Bayou Omgar Onen Peter The Wolf Phoncledeh Player Character Journal Entry Polar Bear Polg Pollen Quinzli Rabbits Ralthor Rawq Elrid Rhogar Roscoe Greenfeld Rotten Morgan Bonecrusher Rube Lastname Ruins Salazar Sang Woo Ser Mathius Shaena Tosscobble Silent Mockingbird Som Sorrel Summerport Syndar Beratos Tabaxi Tainted Falls Teddy Bear Tharrus The Fist Theobold Peacekeeper Thur’a’ugh Tormund Firehammer Tortles Treewalker Truss Stacianodel Udoroth UDOROTH THAMMILIDAAR Umberlee Underdark Valaquaraptors Vandil Varron Greensleeves Vengir Duskhallow Verloren Yuan Ti Zorak Dreadmast