by kiera (Becca w.)
It was a chilly night in New Cadeni. Kiera stood in the pub with a mug of ale amid a group of listeners. *Hic*
“There were five of them and four of us! I wasn’t even scared. *Hic* I’ve been through worse in Sanctus—the streets are rough. I don’t—I do--*Hic* You should’ve seen us. Everyone was asleep but me, standing watch like a hawk. ‘Course, they snuck up on us, but that’s beside the fact. We had just gotten done with this creepy place in a hole in a ground getting Elish’s sister and party out from the tomb… God rest their souls….”
Kiera takes another hearty swig of Ale. Everyone in the pub could see she was in the drink too deep. Too young, too small to be putting down as much as she was. Talking far too loud to people who were not nearly as interested as she thought.
Kiera leaned in close to the man nearest her, a small mouse poking its head from her leathers, an amulet hanging from her neck. He could feel her breath—smell her breath.
“BUT I wasn’t scared oh no! I got right in there and disarmed the trap by the door to the tomb. There wasn’t even anything in that hole. *Psh* I can’t believe they got take out so easily. Though there was an.. odd presence.. and there was sh*t everywhere. Ah whatever. I just want that mask.”
TLDR: Exploring ruins 2 days south of Verloren.
Letter from Quinzli of the Scale, dispatched by sea from Verloren to Black River.
To Eilis Gilrin,
Greetings and blessings to the sister of my friend. It is my fondest wish that our initial contact could be on better terms. It pains me to inform you that Astrid fell yesterday, along with the entirety of our party save myself. It is by no small miracle that I survived to inform you, and since I was overcome before Astrid, awaking hours later, I can only assume it was by grace of her actions that I am alive to write to you. I am therefore indebted to you and your family.
We traveled the road west of Verloren, investigating rumors from homesteaders of curious ruins. Astrid was ever at the forefront of our wanderings, befriending whomever she could and diligently investigating many curious ruins along the way. Her work is a lasting foothold on the mysteries of this new land, and you may rest assured that it has survived and will continue. Though I am suspicious of such platitudes, it is undeniably true that Astrid fell pursuing her greatest love; unraveling the mysteries of ancient structures, texts, and civilizations. She lies at the threshold of a crypt dedicated to a powerful Demon Walker, whose infernal guardians were disturbed by our expedition’s investigations. I intend to recover her remains for proper rites at the earliest opportunity.
I have enclosed several of Astrid’s effects which may provide some small comfort. Her spellbook, diary, and a third book whose nature I do not know. In accordance with her wishes, I have read none of them, but if she left any instructions or requests which might apply to yours truly, I am at your disposal. Finally, Eclipse, your ancestral longsword. Her powerful spirit honored its legacy.
Astrid was a good friend, with a bright mind and a curious soul. I will miss her greatly. If you wish to visit Verloren to investigate this matter, all of my maps and notes will be available. To that end, I am ever your servant, and wish you speed and fortune on all paths you care to travel.
Yours in mourning,
-Quinzli of the Scale
Quinzli’s journal, entry numbered 1,132. Written on a fresh page with better penmanship than usual.
Death continues to follow me. I returned from the exploratory trip south of Verloren alone. My companions, Cylow, Vystri, and poor Astrid lie dead in an ancient Tiefling’s tomb. I would be with them, were it not for some strange quirk of fate rousing me from unconsciousness. Astrid and I were defending
Starting from the beginning. After sleeping in the ruins where the goblins made their camp, we proceeded west. There were indeed curious ruins, as the homesteaders said. But nothing immediately obvious. An incredibly clear pool of water north of the path, with water flowing in from the marsh and no outlet except a visible cave mouth. A large mound with a wide metal door, inscribed with a circle pierced by 8 arrows pointed outward from the center, like a sunburst. Not a familiar symbol. After investigating the door, which surprised me by presenting no magical aura whatsoever, we could not determine a way to open it, and descended the hill in search of other options. There is a second cave further down the hill, and we speculated that the underwater cave we found might also lead somewhere behind the door.
by quinzi (lex) late winterfall, just before 1 ss
TLDR: Freelance team exploring rumors of ruins 2 days’ travel south of Verloren.
Quinzli’s journal, entry numbered 1,131. Between a heavily-annotated recipe for some kind of mango-jam pastry with a map of the day’s travels beneath, and half-finished pastel sketches of a large turtle and a rat carrying an apple.
It is either my tenth or eleventh day on a new continent. It is rather difficult to recall, having left in an appalling rush. Whatever else is true of the Consortium’s men, they are an admirably dedicated bunch, may it please their wretched masters. Regardless, they are once again behind me for a while.
I have made camp for a second night south of Verloren. Graced by a bit of luck, I met a fellow fledgling arcanist named Astrid, accompanied by Cylw Cylowbr Clybo Cylobobr a knight. Apparently a well-traveled gentleman with noble blood, though I have no cause to hold that against him. We will see if history repeats itself. They were headed south with news of curious ruins. Enough reason for a walk.
Trappers near the edge of the forest provided a simple map of the area. Much opportunity for errors. A good start nonetheless. They mentioned trade with a red goblin tribe. Curious. Heard no stories of such alliances down south, but perhaps the years are finally catching up to me.
The journal entries here are provided by the active player characters participating in the Detroit Marches.
All Abaza Amaranth Aredhel Lethe Astrid Gilrin Atuji Of Clan Greatscale Audra Ayten Gilrin Basil Benedict Greenfield Black River Swamp Blackscale Brea Daergle Brynn Bryn Naikaho Cavalier's Watch Chat Clan Shimmerscale Crimson Surgeon Cylowboborow Nonsoon Demogorgon Diamondshard Banwyze DILONDORG KAAL Doros Doross Dorros Dredge Dufdor Dwain Eilis Eilis Gilrin Eladrinne Escobar Fagan Far Reach Fort Providence Gator Rock Genji The Wererat Glin Ybendawien Droat Golden Apple Great Cataclysm Griffin's Roost Grildor Trueforge Haldor Kemleigh Ham Hamilton Hekili Nalani HEYKITD GETOFF MELAYN Icegate Jerimiah Jerwin Jinn Kanyu Il Senya Kathra Kegrove Kellen McCall Kenku Kiera Lyssandria Kohaku Ruim Koltalon Kresh Krolan Kunyata Kar Leatherhead Liam Buckham Liana Lindir Lizardfolk Longtail Lucretzia Borgia Makani Pahili Malmir Merelda Meznen Midden Heap Mindartis Morgrimm Naill Amakir Namfoodle Nehi Xum Nehi-Xum New Cadeni Njord Noric Synphase Noxochiyotl Obelisks Of The Bayou Omgar Onen Peter The Wolf Phoncledeh Player Character Journal Entry Polar Bear Polg Pollen Quinzli Rabbits Ralthor Rawq Elrid Rhogar Roscoe Greenfeld Rotten Morgan Bonecrusher Rube Lastname Ruins Salazar Sang Woo Ser Mathius Shaena Tosscobble Silent Mockingbird Som Sorrel Summerport Syndar Beratos Tabaxi Tainted Falls Teddy Bear Tharrus The Fist Theobold Peacekeeper Thur’a’ugh Tormund Firehammer Tortles Treewalker Truss Stacianodel Udoroth UDOROTH THAMMILIDAAR Umberlee Underdark Valaquaraptors Vandil Varron Greensleeves Vengir Duskhallow Verloren Yuan Ti Zorak Dreadmast