12/7/2017 0 Comments The Kenku & "Human Problem"by Mindartis Siannodel (Michael d.) 7 Spring FellTL:DR: Mindartis and company encounter kenku with great disdain for humans. I must find new living quarters soon. Quarion would laugh at me were he to see my current residence, but it is the only room available in this abominable place. The locals are diligently working to improve the town and furnish once abandoned structures after clearing them of the undead. After examining their woodworking “skills”, I do not have much hope something appropriate for myself will be livable anytime soon. At least I have my books to keep me company until then. I do miss decent food, though. I’d gladly pay a king’s ransom for a decent glass of miruvórë, but only got blank stares when I asked the innkeep. He was stupidly proud of a dish that he presented instead, apparently made out of snake meat. I didn’t touch it, unsure if he was trying to poison me or not. Salazar the giant lizardfolk was again recruiting people to head out and clear more of the town. He wanted to secure a path so he cou;d contact a local tribe of birdpeople he called the “Kenku”. From their description, I had initially thought they were related to the aarakocra, but now I’m not so sure. He did mention that one of the routes to the enclave was blocked by a giant wall of reanimates, which caught my attention. It sounded like these kenku have some kind of control over the undead. If so, this could be monumental to my work! I wouldn’t have to rely on these half-baked adventures to continue my studies anymore. I volunteered to join the party and was joined by a half-orc bard and a dwarven barbarian who seemed to have a long history with Salazar. Both dimwitted, but congenial enough. Two half-elves, another bard who seemed intent on “making friends with everyone” and a druid. I kept my distance from the overly-friendly bard, but the druid made for a pleasant traveling companion. I find the druidic magic quite interesting. He cast a protective ward over me that granted my skin bark-like properties, though seemed to have the side effect of creating leaves in my hair. Not perfect, but it helped tremendously.
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11/30/2017 0 Comments Make Summerport Great...again!by salazar (Paul) 23 hsTL;DR: The heroes of Summerport awaken 700 years later in a frozen version of what they knew before. Theobold's Recap | Mindartis Recap
It has been another long, cold day here at the Tankard. Lok Feyn has been more loyal to his duties than I ever expected my companion to be. He must have put a lot of trust in me since that fateful day we met. Those who volunteered for guard training seem to be doing well, my appointed captain Fredisicmo and I will have to go out and lead a hunt later today. The rations are getting low. As the day passes and it starts getting closer to dusk, Lok Feyn rushes in with a warning to the East, it seems that Thrugg and Dwain have returned with others and that he noticed they are being surrounded by bandits. I rush out of the office shouting to Fredisicmo to grab two men and follow me. We rush East towards the crumble lighthouse to aid my comrades. As I get closer I can see one group of the bandits are aflame, I order my guards to flanks the group of bandits to the right of us and aid the man with a new face. I knock an arrow and let loose, it grazes by the brow of this bandit, but as it does I see something very interesting. This bandit has a beak, and dark feathers. I have heard stories from home about birds that walk like men, but those stories told that they were as tall as men, and had wings that could span the length of my body. These creatures barely came up to my waist. I must interrogate one of them. |
AuthorThe journal entries here are provided by the active player characters participating in the Detroit Marches. Archives
July 2018
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